Audeze Maxwell Review

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Specifications.

Uniforce Diaphragm and Fluxor Magnets

Despite its gaming background, the Audeze Maxwell remains a true planar in and out.

Planar magnetic headphones all share specific traits, and one of them is very large drivers. The Maxwell remains true to its lineage, housing an “audiophile-grade” 90 mm wide driver, 10mm tinier than the one found on the Mobius but, rest assured, the active area remains exactly the same. 

A driver smaller than the LCD-5 106 mm wide drivers, but still bigger than the driver found in the mighty Sennheiser HD800S (!) or any other dynamic headphone available at the moment.

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Inside, Audeze integrated all of their in-house patented technologies, such as :

  • Uniforce Ultra-Thin diaphragm, offering super low distortion
  • Fluxor magnet array, that works like a wave-guide for improved dynamic range
  • Fazor, found in all Audeze LCD Flagships to lower the needed drive power
  • in-house DSP that offers larger dynamic range and a lower noise floor

An impressive range of features already that also come with one additional feature: spatial audio.

Dolby Atmos/Tempest 3D Support

Like the Mobius, the Audeze Maxwell was designed from the start to support head-tracking and spatial audio. A feature that took prominence those last years, thanks to Dolby continuous push of its Atmos support – think Tidal, Apple Music or even Amazon Music that all offers extensive use of that technology.

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In a nutshell, that technology creates a 3D soundscape where each sound is placed precisely in its own space making for an immersive listening experience, with the adequate source, renderer and setup. And, if that required a full set of speakers a few years ago – my home theater needed four additional ones to reach the correct 7.2.4 configuration – thanks to the powerful processors embedded in modern headphones/IEMs, it’s now possible to emulates the same render, on the go.

Of course, Dolby being Dolby, that’s never free and you’ll have to pay a little extra if you really want to try it out – and that’s still the case here: the Xbox version, which comes with Dolby, cost a little more than the PlayStation version…

But, enough of that, let’s see how the Maxwell fares.

Battery life

Audeze claims that the Maxwell should get you up to 80 hours of continuous listening on a single charge. An incredible number, that outperforms all and every Bluetooth headphone/IEM I know, with a quick charge (20 minute) giving you 24h of music.

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And, during my tests, I found it virtually impossible to drain the Maxwell’s battery, even after weeks of regular use! Sure, I hooked it up to my computer via USB a few times, but it recharged so quickly that it felt like it was always ready to go.

So long story short, if endurance is a key factor for you, this is the one.

Full specs

  • Model : Audeze Maxwell
  • Type: Gaming wireless headphone
  • Driver: Planar Magnetic with Fluxor magnet array
  • Diaphragm : Ultra-thin Uniforcer 90mm wide with Fazor
  • Sample rate: up to 24bit/96kHz
  • Frequency response : 10Hz – 50kHz
  • Maximum SPL : >120dB
  • THD : <0.1% (1kHz 1mW)
  • Inputs: USB-C / 3.5mm analog / Bluetooth / 2.4GHz dongle
  • Bluetooth : SBC, AAC, LDAC, LE Audio, LC3, LC3plus, LDAC
  • Spatial audio: Dolby Atmos (Xbox version) / Tempest 3D (PlayStation version)
  • Microphone: detachable hypercardioid with dual noise reduction
  • Battery life: up to 80h of continuous play
  • Battery type: Li-Po, 1800 mAh
  • Charging time: around 2h
  • Weight : 490g
  • Price : $299-$329

The review continues on Page Five, after the click HERE or by using the jump below.

4.5/5 - (106 votes)
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A nerdy guy with a passion for audio and gadgets, he likes to combine his DAC and his swiss knife. Even after more than 10 years of experience, Nanotechnos still collects all gear he gets, even his first MPMAN MP3 player. He likes spreadsheets, technical specs and all this amazing(ly boring) numbers. But most of all, he loves music: electro, classical, dubstep, Debussy : the daily playlist.

4 Comments

  • Reply January 30, 2024

    Jay

    A comparison the the LCD GX would be great.

  • Reply February 6, 2024

    MhtLion

    A great review as always! Has anyone tried if there is any method to enjoy Apple Dolby Atmos music with Maxwell through either a Macbook or iPad Pro with USB-C? That will be amazing!

  • Reply April 12, 2024

    Alex Izzet

    I wish you could also experience it with LDAC and HiFi music. Regardless, it was a great review I enjoyed reading!

  • Reply April 29, 2024

    Raziel

    To the part where you wrote that they sound better with iphone over USB-lightning:
    It’s because apple doesnt support better bluetooth codecs for other brands other than Apples headphones. Best codecs at the moment are developed by Qualcomm – AptX adaptive and they recently released a new and better one (I forgot name). Only other option is the one by Sony. Most widely used and supported even by apple is AAC with much lower bitrate.

    One more thing – these higher bitrate bluetooth codecs usualy dont support two way communication so dont expect to be able to have good sound quality while using microphone (exception is MS Teams with supported BT hardware and headphones). Thats why we have radio frequency dongles included.

    Some time ago I did some research so I wanted to share. Its a bit more complicated overall. There are of course some exceptions in some cases etc.

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