Audeze Maxwell Review

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Sound performance

For this review, I mostly used my Xbox, a MacBook Air and my iPhone as sources, with the help of Audeze own wireless transmitters

As for the source, music was streamed directly from my computer with Apple Music (Hi-Res), my own Plex library (Hi-Res), and Spotify (Lo-Res)

Overall signature

Let’s cut to the chase, for a gaming headphone, the Audeze Maxwell is exceptionally good. I’d even dare to say that as an audiophile headphone, this one even gives some competition to many hard-wired competitors

Full bass? Check. Clean mids? Check. Shining highs? Check again. And when Audeze tuned down the high-mids on the Penrose, the Maxwell went back to its original root with a more linear sound displaying none to zero distortion. Paired with my iPhone in Bluetooth, I found the dynamic range a little less impressive than in direct USB-C to Lightning connection, but compared to my AirPods Max, the difference was negligible.

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There is no distortion, even if you crank up the volume to the max. ADSR is excellent and, compared to popular Bluetooth headphones from Sony, Bowers&Wilkins, or even Sennheiser, the Audeze gave me a better experience overall, thanks to its flatter sound signature, and incredible sound pressure.

The previous emphasis on the lower end of the spectrum is now long gone, but bass never overwhelms the rest of the spectrum. The driver moves a lot of air, and you constantly feel the pressure on your eardrum, but that’s never harmful either. Spaciousness is astounding and even with simple stereo tracks, the Maxwell never ceased to amaze me on this aspect. 

In fact, the Audeze Maxwell blends true analog sound, with high-end technology and you’d be surprised by how clean it sounds. I tried heavy-paced electro with saturated chords, to see how deep those drivers could reach, and always found the low-note I aimed for. Of course, video games soundtracks were reproduced with ease, and my fist listening of Hans Zimmer’s latest record was a complete thrill.

Dynamic range is excellent, with a rich presentation and superb layering. Highs are energetic, even if a bit shy, but that annoying sibilant often found on the LCD-XC is nowhere to be found. Whatever the genre, the Maxwell always seemed in control getting you that deep heavy bass you’d expect from a planar headphone while keeping the voices clear and poised, especially in-game.

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Improved isolation plays an important role here and during my commutes, I was surprised to hear some nuances that were only available on ANC headphones like the AirPods Max and the spaciousness is above all the other closed-back headphones.

Last but not least, I had to try the Dolby Atmos render on this headphone. I hooked up the Maxwell to my Xbox, launched a few games and to my surprise, I do think that this new headphone surpasses the previous Mobius in terms of spatial rendering. With the feature enabled and a compatible game launched, the result was simply astonishing with some effect blowing me away. In audio we constantly talk about positioning and sound placement, but I think that nothing compares to what you can experience with this kind of solution.

I did a few test on my computer too, with Dolby Atmos movies, and if it lacked the physical pressure of a subwoofer, in terms of sensation, I’d dare to say that for less than $400, this setup competes with some very high-end solution. Even my beloved Beyerdynamic DT900 Pro-X with a dedicated DAC and Dolby Atmos emulated render felt like a cheap knock-off when I got back to the Maxwell – in addition to the fantastic sound performances…

An incredible feat, that makes the Maxwell my new favorite Bluetooth headphone.

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Tonality

Highs: digital prowess. The Audeze Maxwell highs are impressive with great decay and zero distortion. Add super wide dynamic range, AdaptativeEQ and you end up with a render nothing short of amazing for a Bluetooth headphone, or any headphone.

Good test-track: Too Soon – Breakbot

Mids: transparent. Mids are well-balanced and voices sound clear in any configuration. Be it jazz, pop, or even heavy metal, the Audeze Maxwell offers performances on par with its bigger siblings. It cannot reach the level of precision heard in the LCD-X or LCD-4, but those are also ten times more expensive…

Good test-track: San-Francisco Street – Sun Rai

Lows: deep phat bass. Planar headphones remain the best choice for bass-lovers, and that’s still the case with the Penrose. The bass can reach the lowest notes with little to no distortion while keeping the other frequencies untouched. I played GTA 5 with this headphone, and that felt ridiculously good.

Good test-track: People Hold on – Zimcerla

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Conclusion

Once again, Audeze amazed me with a wondrous device, exceeding all my expectations, at a price that sounds almost too good to be true – for an Audeze.

If the Mobius was already great, the new Audeze Maxwell is nothing short of amazing, packing everything that the brand ever developed, in better, sturdier package, while maintaining a level of sonic refinement I didn’t think possible in this category before.

Build quality is excellent, I/O is amazing, and either as a pure stereo headphone or a Dolby Atmos endpoint, the headphone was just flawless. Sure, there are better sounding, traditional, headphones available, at the same price, but none pack as many features as the Maxwell and none gave me this sensation that we are, finally, venturing into the whelm of successful spatial audio.

I just love it: instant recommended buy!

Pros

  • very good sounding, amazing with the Dolby Atmos
  • excellent noise isolation and exceptional battery life 
  • extensive bundle and improved wireless dongle
  • great build quality and replaceable parts
  • amazing I/O and future proof connectivity
  • phenomenal price/performance/use ratio

Cons

  • Audeze App is still buggy
4.5/5 - (106 votes)
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A nerdy guy with a passion for audio and gadgets, he likes to combine his DAC and his swiss knife. Even after more than 10 years of experience, Nanotechnos still collects all gear he gets, even his first MPMAN MP3 player. He likes spreadsheets, technical specs and all this amazing(ly boring) numbers. But most of all, he loves music: electro, classical, dubstep, Debussy : the daily playlist.

4 Comments

  • Reply January 30, 2024

    Jay

    A comparison the the LCD GX would be great.

  • Reply February 6, 2024

    MhtLion

    A great review as always! Has anyone tried if there is any method to enjoy Apple Dolby Atmos music with Maxwell through either a Macbook or iPad Pro with USB-C? That will be amazing!

  • Reply April 12, 2024

    Alex Izzet

    I wish you could also experience it with LDAC and HiFi music. Regardless, it was a great review I enjoyed reading!

  • Reply April 29, 2024

    Raziel

    To the part where you wrote that they sound better with iphone over USB-lightning:
    It’s because apple doesnt support better bluetooth codecs for other brands other than Apples headphones. Best codecs at the moment are developed by Qualcomm – AptX adaptive and they recently released a new and better one (I forgot name). Only other option is the one by Sony. Most widely used and supported even by apple is AAC with much lower bitrate.

    One more thing – these higher bitrate bluetooth codecs usualy dont support two way communication so dont expect to be able to have good sound quality while using microphone (exception is MS Teams with supported BT hardware and headphones). Thats why we have radio frequency dongles included.

    Some time ago I did some research so I wanted to share. Its a bit more complicated overall. There are of course some exceptions in some cases etc.

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